Common Skills
The following table shows the common skills tree of Dealers.
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| Skill |
Max Lvl |
Type |
Short description
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| Twin Shot |
9 |
Offensive |
Quickly fire two shots at an enemy in one attack
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| Triple Shot |
5 |
Offensive |
Attack an enemy by quickly firing three shots in a row
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| Aimed Triple Shot |
5 |
Offensive |
Attack an enemy by quickly aiming three fired shots in a row
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| Intensify Weapon |
5 |
Supportive |
Temporarily increase the Accuracy of an equipped weapon
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| Salesman Gait |
5 |
Passive |
Increase Movement Speed by developing the muscles used to perform door to door sales
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| Discount |
5 |
Passive |
Increase salesmanship, enabling you to buy goods from NPC shops at cheaper prices
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| Craftsman's Talent |
5 |
Passive |
Raise SEN stat which will enhance crafting skill
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| Backpack Mastery |
5 |
Passive |
Increase your Backpack capability so that you can carry more items
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Offensive Skills
The following table shows the offensive skills tree of Dealers.
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| Skill |
Max Lvl |
Type |
Short description
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| Trigger Finger |
9 |
Passive |
Increase the Attack Speed of Gun and Launcher weapons
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| Tough Gunner |
18 |
Passive |
Increase the Attack Power of Gun and Launcher weapons
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| Master Twin Shot |
5 |
Offensive |
Enhance the power of the Twin Shot skill
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| Sniping |
9 |
Offensive |
Accurately fire a shot at an enemy's vital point to inflict great damage
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| Demolition Expertise |
9 |
Offensive |
Increase the damage inflicted with Launcher weapons
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| Mercenary Employment |
4 |
Passive |
Enable employment of stronger mercenaries
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| Weapon Expertise |
5 |
Active |
Assert mastery over a weapon's unique characteristics to temporarily increase its Attack Power
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| Illusion |
5 |
Active |
Move so quickly that enemies can only perceive your afterimage
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| Employ Warrior |
5 |
Active |
Summon a mercenary warrior to aid you in battle
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| Employ Hunter |
5 |
Active |
Summon a mercenary hunter to aid you in battle
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Crafting Skills
The following table shows the crafting skills tree of Dealers.
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| Skill |
Max Lvl |
Type |
Short description
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| Weapon Research |
9 |
Passive |
Learn the basics on how to craft basic forms of weapons
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| Weapon Craft |
9 |
Active |
Create various types of basic weapons
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| Dark Blade Research |
1 |
Passive |
Learn to combine Dark Blades with basic weapons to enhance their Attack Speed
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| Beam Blade Research |
1 |
Passive |
Learn to combine Beam Blades with basic weapons to enhance their Attack Power
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| Metal Blade Research |
1 |
Passive |
Learn to combine Metal Blades with basic weapons to enhance their Accuracy
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| Timber Blade Research |
1 |
Passive |
Learn to combine Timber Blades with basic weapons to reduce the consumption of MP from skills
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| Weapon Darkening |
9 |
Active |
Combine Dark Blade with basic weapons to enhance their Attack Speed
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| Weapon Hardening |
9 |
Active |
Combine Beam Blade with basic weapons to enhance their Attack Power
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| Weapon Balancing |
9 |
Active |
Combine Metal Blade with basic weapons to enhance their Accuracy
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| Weapon Enchanting |
9 |
Active |
Combine Timber Blade with basic weapons to reduce the consumption of MP from skills
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| Armor Research |
9 |
Passive |
Learn the basics on how to craft various basic forms of armor
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| Armor Craft |
9 |
Active |
Create various types of basic armors
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| Earth Blade Research |
1 |
Passive |
Learn to combine Earth Blades with basic armors to give a bonus to Max HP and HP Recovery
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| Ocean Blade Research |
1 |
Passive |
Learn to combine Ocean Blades with basic armors to give a bonus to Max MP and MP Recovery
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| Armor Reinforcement |
9 |
Active |
Combine Earth Blade with basic armors to give a bonus to Max HP and HP Recovery
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| Armor Endowment |
9 |
Active |
Combine Ocean Blade with basic armors to give a bonus to Max MP and MP Recovery
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| Alchemy Research |
9 |
Passive |
Learn how to create basic forms of restorative and explosive liquids for potions and bombs
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| Alchemy Craft |
9 |
Active |
Create restorative and explosive liquids to put into bottles by using the appropriate materials
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| SubItem Research |
9 |
Passive |
Learn how to create supportive SubItem and Back item equipment
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| SubItem Craft |
9 |
Active |
Create SubItems, such as Shields, Back equipment, etc., by using the appropriate materials
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See also