Fate Quest
Contents |
General Information
The Fate Quest is a quest to either become the follower of Arua or Hebarn.
The first part of the quest chain consists of 5 quests to find out more about five ancient tablets. Each tablets can be acquired as item drops from various monsters and can be traded between players. The following items are required to start each quest chain:
- Ancient Tablet of the Anonymous
- Ancient Tablet of Landregin
- Ancient Tablet of Krisdados
- Ancient Tablet of Madreson
- Ancient Tablet of Khan
When the player have acquired any of the ancient tablets, they have to talk to Historian Jones in the City of Junon Polis to start the quest. He is located at the southern part of the city, next to the lighthouse in the harbor. At the end of each quest chain, they return to Historian Jones and receive a Piece of Fate. These pieces are collected in the quest called The Pyramid of Fate.
Ancient Families
Anonymous
Heirs of the Anonymous
Part 1
Historian Jones refuses to talk about the Ancient Tablet of the Anonymous, because he was afraid he would be dead if he did. He suggests that only someone who is already dead could talk about it.
To complete this part, the player has to talk to Lantore in the Desert of the Dead. He doesn't know who are the Anonymous, because they are anonymous for a reason... However, he explains that many people think that the Anonymous Family is the Herune family and that is why many fear their names.
The next step is to find someone who can talk to Arua and that is Arua's Fairy.
Part 2
Arua's Fairy explains that the Anonymous are called Anonymous, because they have no family. The Anonymous are oprhans decreed by Arua herself, to serve here and follow her, during holy missions to protect the good and prosperity of her seven planets. They are Arua's children, Arua's chosen... They are the visitors themselves!
(In this quest dialogue, Arua's Fairy calls the player "box of silly cuteness" and "cuteball" - just some funny sidenote)
Final
At the end, the player goes back to Historian Jones to receive a Piece of Fate.
Landregin
Landregin's Daughter's
Historian Jones explains that before the Landregin family disappeared they were a family of brewers who stood against Hebarn's evil long time ago. He tells the player to talk to Lutis in the Valley of Luxem Tower, as he can tell more about the Landregins.
Part 1
Lutis explains that the Landregin family joined the expedition to Hebarn, because a healer was needed. The Landregin family and the other ancient families were betrayed and the Landregins were murdered by the God of Malice. It is said there are no Landregins left, but there are two ladies known as "daughters of Landregin" they are known as excellent healers. One of them is Karitte who is Lutis' assistant. Lutis tells the player to talk to her.
Part 2
Karitte explains that only she and her sister knows the secrets of Landregin. However, unlike Karitte, her sister, Harin is not a devout follower of Arua, because she has gone through difficult times and Karitte is afraid to go and talk to her sister. The player now has to talk to Harin in the City of Junon Polis.
Part 3
Harin is angry at Karitte, because her family was always a family of brewers and not clerics. Karitte has not visited Harin for a long time in her family's tavern, even during her darkest time when Harin lost her beloved fiance Alex. Harin thinks that Karitte and her beloved Arua has abandoned her. Harin no longer follows the path of Arua and she hears Hebarn's calling. She thinks it is time to chose sides.
Final
At the end, the player goes back to Historian Jones to receive a Piece of Fate.
Madreson
Mourning for Madreson
Historian Jones explains that the Madreson family was a powerful Ikaness family before the Ikaness Wars. Although everything belonging to the Ikaness is losing value rapidly, they might still be interested in a keepsake. Jones suggests to talk to Shroon near the Anima Lake.
Part 1
Shroon says that it is time to regret all actions taken against the Ikaness in the name of Arua. She says that because of Arua, the Ikaness has suffered without lands and peace for many years. She also tells that the Ikaness were forced to start the wars, because Arua has left them without a planet after the creation.
Shroon explains that the Madreson family led the greatest military force ever to set foot on Hebarn to claim lands, but the ancient families abandoned them to fight against Hebarn alone. She says that the Madreson fights against all, because Arua's followers desert them and Hebarn's rule does not acknowledge them. She says that because of that, she and her sister Orias has to live outside of cities. The player has to go and talk to Orias in the western part of El Verloon Desert after finished talking to Shroon.
Part 2
Orias explains that she and her sister are descendants of the Madresons. She also tells that the Ikaness makes great efforts to keep their bloodlines alive. However, she also tells that someone has gone trough a great deal of trouble to stop the Madreson bloodline from surviving. Orias' and Shroon's parents were recently killed. They do not know who or what killed them, but Shroon has vowed revenge and may have made a pact with the God of Malice. Her vengeful magic has already claimed Harin and Methio as victims. Orias tells the player to talk to Methion who is not far from Orias.
Part 3
Methio explains that Shroon promised that she would marry him, but Shroon was only using him to steal special ingredients from his brother's, Bellia's store without him knowing. The player tells him about the fate of Shroons parents, after this he realizes that he can not be the part of the Madreson family without the blessings of Shroons parents. It is suspected that someone is trying to kill off the ancient families.
Final
At the end, the player goes back to Historian Jones to receive a Piece of Fate.
Krisdados
Krisdados' Cold Heart
Historian Jones explains that the Krisdados Family was a magical family who lived on the planet of Luna. They nurtured the closest relationship to Goddess Luna. There are legends about the God Hebarn's love towards Luna and it is said that whatever secret Hebarn told to Luna, the goddess turned right around and told it to the Krisdados family behind Hebarn's back. Jones suggests to talk to Eliot an Akram Ambassador in the Magic City of Eucar.
(Jones warns the player to not travel to Luna with Vicious Captain Ruven's service. If the player still decides to go with Ruven, the player will end up being in the middle of nowhere north-west of Eucar.)
Part 1
Eliot explains the history of the ancient family and leads the player to one of the still alive members of the family, Pabel in the Magic City of the Eucar.
Part 2
Pabel explains that his parents were taken and after his sister, Kiroro disappeared (probably taken by the same mosters as his parents). Pabel believes that his sister is still alive somewhere on Luna. He also tells that ever since he was visited by a man in red robe, he feels like he is being watched, and is afraid that someone may want to kill him.
Final
At the end, the player goes back to Historian Jones to receive a Piece of Fate.
Khan
Khan vs Char
Historian Jones explains that the Khan Family is in relation with the Raknu Tribe of Eldeon. He also tells that they are currently refugees on their own planet, because Chief Turak sided with Hebarn and attacked the Raknu with their dark powers. Jones suggests that the player should talk to someone who is from Eldeon. He sends the player to a Raknu warrior: Jeffrey Lloyd.
Part 1
Jeffrey Lloyd tells the player that a fairy has just talked to him. The fairy asked him to convenience the Raknu Chief Darka Khan to join forces with the Sikuku so they may share the power of the Purification Tree. Jeffrey Lloyd asks the visitor to convenience Darka Khan about this. Darka Khan can be found at the south-western part of Xita Refuge.
Part 2
Darka Khan blindly believes that all of the Sikuku are evil cannibals, but he does not realize that there is a uncorrupted group of Sikukus in the Shady Jungle. However, the player manages to open his eyes and he tells the story of the Hebarn expedition. He suggest that if there is any chance of peace between the two tribes, it can only be achieved if the player talks to Namiel Char and tries to convenience her.
Part 3
Namiel Char explains that the Sikuku are corrupt, but not them, but the Raknu still does not support them. Namiel Char explains that she was decreed by Goddess Arua and that she always had the support of Namielle, First Queen of Junon. She vowed that she will lead her tribe to piece and that Turak will fall, she even promises to release all of the Raknu prisoners. However, Namiel Char refuses any support from either the visitors, or the Raknu tribe stating that it is their business.
Final
At the end, the player goes back to Historian Jones to receive a Piece of Fate.
Choosing Fates
After the player acquired all five Pieces of Fate, he or she has to talk to Archaeologist Williams next to the pyramid in El Verloon Desert. He will help the player create their own fate by putting the pieces together. After that, he tells to go inside the Oblivion Temple and talk to either Starburner to join Hebarn's forces, or Serenity to join Arua's forces.