Stats

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Vital Stats

HP

HP stands for Health Points.

This defines one's overall health status. If a character's HP goes down to 0, he or she will die and will have to respawn to his/her Save point or current map's respawn point (unless resurrected by another player). HP slowly restores over time (and faster while sitting).

MP

MP stands for Mana Points.

This defines how much "energy" one has in order to use skills, items or other abilities that depend on it. MP slowly restores over time (and faster while sitting). Besides boosts from stats, the Max MP increases by 2 every time the player levels up.

Character Stats

A player's stats distribution can be seen in the Character Window

STR

STR stands for Strength.

DEX

DEX stands for Dexterity.

INT

INT stands for Intelligence.

CON

CON stands for Concentration.

CHA

CHA stands for Charm.

SEN

SEN stands for Sense.

Sub-Stats

Attack Power

Attack Power is often abbreviated to Atk or AP.

Defense

Defense is often abbreviated to Def.

Magic Resistance

Magic Resistance is often abbreviated to M-Def, MDef or MRes.

Accuracy

Accuracy is often abbreviated to Acc.

Critical

Critical is often abbreviated to Crit.

Dodge

Dodge can be abbreviated to DR (for Dodge Rate).

Attack Speed

Attack Speed is often abbreviated to A-Spd, A-Speed or Aspd.

Movement Speed

Movement Speed is often abbreviated to M-Spd, M-Speed or Mspd.

Note that all shoes have movement speed listed in white text which behaves differently from movement speed listed in blue text. To determine how much movement speed a pair of shoes will add, subtract 15 from the listed amount and multiply by 5. For example, shoes with "[Movement Speed 30]" increase the player's movement speed by 75.

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