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| Level: {{{level}}} |
EXP: {{{exp}}}
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[[Media:Mob_{{{name}}}.jpg| Upload image (165x212 please)]]
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| State: Unknown
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Here are the different values you can set for any of the monsters:
{{MobInfo
| name =
| image =
| type = (Basic, Guard, Fighter, Warrior, ..., King)
| symbol = (Basic, Guard, Fighter, Warrior, ..., King, Crown). It's separated from "type" because
some symbols don't directly reflect some type. For example: Jelly King has a Captain symbol.
| map = (Can be many. Example: [[Anima Lake]], [[Junon]])
| exp =
| d_cons = (Consumable drops)
| d_equip = (Equipment drops)
| d_mat = (Material drops)
| ggrade = (Gem grades the monster might drop: default is 1. It's possible to put "1-2" or "1-3" for multiple grades)
}}